- Basic Requirements
-
* REQUIRED FOR NORMAL WORK (CLICK)
* Guide how to work with custom items (CLICK)
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- Commands
-
Open me
- grenades.give NameOrID grenadeName amount
- Configuration
-
Open me
JSON:{ "[EMP] Grenade settings": { "Shortname": "emp", "Display name": "EMP Grenade", "Skin id": 2267687759, "Explode on collision": false, "Explode time (second)": 3.0, "Range (meters)": 9.0, "Effects count": 10, "Effects": [ "assets/prefabs/locks/keypad/effects/lock.code.shock.prefab" ] }, "[FLASH] Grenade settings": { "Shortname": "flash", "Display name": "Flashbang", "Skin id": 2267674410, "Explode on collision": false, "Explode time (second)": 3.0, "Range (meters)": 9.0, "Effects count": 1, "Effects": [ "assets/prefabs/weapons/arms/effects/uppercut_hit-1.prefab" ], "Flash length": 10.0 }, "[FIRE] Grenade settings": { "Shortname": "fire", "Display name": "MOLOTOV", "Skin id": 2267673349, "Explode on collision": true, "Explode time (second)": 30.0, "Range (meters)": 1.5, "Effects count": 10, "Effects": [ "assets/bundled/prefabs/fx/impacts/stab/glass/glass1.prefab" ], "Big fireball count": 3, "Small fireball count": 15 }, "[RADIATION] Grenade settings": { "Shortname": "radiation", "Display name": "Radiation Grenade", "Skin id": 2267691715, "Explode on collision": true, "Explode time (second)": 30.0, "Range (meters)": 9.0, "Effects count": 1, "Effects": [ "assets/prefabs/weapons/f1 grenade/effects/f1grenade_explosion.prefab" ], "Radiation amount": 50 } }
Add to your server new various type of grenades