- Works with
-
https://umod.org/plugins/no-escape
https://umod.org/plugins/friends-api
https://umod.org/plugins/clans
https://www.chaoscode.io/resources/clans-reborn.14/
https://rustworkshop.space/resources/remove-timer.20/
https://rustworkshop.space/resources/remove-authorization.21/
---
- Configuration 2.0
-
Open me
JSON:{ "Command": "remove", "Need ability to build for removing": true, "Need ownership for removing": true, "Friends can remove": false, "Clan can remove": false, "A. Deployables": { "Return item with same condition": true, "Return item": true }, "B. Building blocks": { "Percent of block cost": 75 }, "C. GUI settings": { "Duration": 60, "Panel color": "0.25 0.25 0.25 1", "Text color": "1 1 1 1", "Text size": 15, "Anchor min": "0 0.92", "Anchor max": "1 0.97" } }
- Language 2.0
-
Open me
JSON:{ "Usage": "Usage:\n * remove - toggle normal remove\n * remove building - remove whole building on hit (need cupboard and permission)", "Permission": "You don't have permission to use that!", "Text": "Removing: <color=red>{0}</color> seconds", "Enabled": "Remove was enabled!", "Disabled": "Remove was disabled!", "Cant Build": "You need ability to build to do that!", "Need Ownership": "You need ownership to do that!", "Time Passed": "You can't remove that entity anymore" }
Adding ability for players to remove buildings/deployables with features
Permission:
Permission:
- remove.use - to use plugin
- remove.building - to remove whole building with /remove building or /remove all
C#:
{
"Command": "remove",
"Need ability to build for removing": true,
"Need ownership for removing": true,
"Friends can remove": true,
"A. Deployables": {
"Return item with same condition": true,
"Return item": true
},
"B. Building blocks": {
"Percent of block cost": 75
},
"C. GUI settings": {
"Duration": 60,
"Panel color": "0.25 0.25 0.25 1",
"Text color": "1 1 1 1",
"Text size": 15,
"Anchor min": "0 0.92",
"Anchor max": "1 0.97"
}
}