Grenades

Plugin Paid Grenades 1.0.0

Basic Requirements
* REQUIRED FOR NORMAL WORK (CLICK)
* Guide how to work with custom items (CLICK)
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Commands
Open me

  • grenades.give NameOrID grenadeName amount

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Configuration
Open me

JSON:
{
  "[EMP] Grenade settings": {
    "Shortname": "emp",
    "Display name": "EMP Grenade",
    "Skin id": 2267687759,
    "Explode on collision": false,
    "Explode time (second)": 3.0,
    "Range (meters)": 9.0,
    "Effects count": 10,
    "Effects": [
      "assets/prefabs/locks/keypad/effects/lock.code.shock.prefab"
    ]
  },
  "[FLASH] Grenade settings": {
    "Shortname": "flash",
    "Display name": "Flashbang",
    "Skin id": 2267674410,
    "Explode on collision": false,
    "Explode time (second)": 3.0,
    "Range (meters)": 9.0,
    "Effects count": 1,
    "Effects": [
      "assets/prefabs/weapons/arms/effects/uppercut_hit-1.prefab"
    ],
    "Flash length": 10.0
  },
  "[FIRE] Grenade settings": {
    "Shortname": "fire",
    "Display name": "MOLOTOV",
    "Skin id": 2267673349,
    "Explode on collision": true,
    "Explode time (second)": 30.0,
    "Range (meters)": 1.5,
    "Effects count": 10,
    "Effects": [
      "assets/bundled/prefabs/fx/impacts/stab/glass/glass1.prefab"
    ],
    "Big fireball count": 3,
    "Small fireball count": 15
  },
  "[RADIATION] Grenade settings": {
    "Shortname": "radiation",
    "Display name": "Radiation Grenade",
    "Skin id": 2267691715,
    "Explode on collision": true,
    "Explode time (second)": 30.0,
    "Range (meters)": 9.0,
    "Effects count": 1,
    "Effects": [
      "assets/prefabs/weapons/f1 grenade/effects/f1grenade_explosion.prefab"
    ],
    "Radiation amount": 50
  }
}

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Add to your server new various type of grenades

Author
Orange
Views
2,469
First release
Last update

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