Hello Orange!
First of all: take care with healt.
Next thing I was thinking about an addition to your XP plugin. I have a slight doubt that a part of my idea is doable but let me explain:
I know these ideas are not mine, still I find them quite good. Now, I am not really sure if I can implement in your plugin, I am trying to figure it out. MY wild guess is that this part of the *.json:
"B. Experience settings": {
.................
"heavyscientist": 5,
Gives 5 XP when killing the oil rig heavy scientist so maybe I could put there something for players but I really don't know how.
You are using the short names so maybe I should look in that direction. Maybe.
That's all for now! Bye!
First of all: take care with healt.
Next thing I was thinking about an addition to your XP plugin. I have a slight doubt that a part of my idea is doable but let me explain:
- XP for killing players
- subtracting XP to the killer if the victim's level < killer's level
- XP for picking up other players
- XP for using the recycler (yeah, so green!)
I know these ideas are not mine, still I find them quite good. Now, I am not really sure if I can implement in your plugin, I am trying to figure it out. MY wild guess is that this part of the *.json:
"B. Experience settings": {
.................
"heavyscientist": 5,
Gives 5 XP when killing the oil rig heavy scientist so maybe I could put there something for players but I really don't know how.
You are using the short names so maybe I should look in that direction. Maybe.
That's all for now! Bye!