Can someone tell what is the problem in this code
It shows me that problem is with last "}"
It shows me that problem is with last "}"
Code:
{
"Debug mode": false,
"Maximal amount of bases": 9,
"Base spawn check interval": 300,
"NPC distance check time": 30,
"NPC maximal distance": 50,
"Use Random Spawns": true,
"Use Random Positions": true,
"Use Power Spawn": true,
"Entries": [
{
"Shortname": "Base",
"Display name": "Raidable Base with Loot LVL1",
"Enabled": true,
"Maximal amount on the map": 4,
"Building settings": [
{
"Copy-Paste base name": "RAID1",
"Copy-Paste base position offset": {
"x": 3.0,
"y": 3.0,
"z": 3.0
},
"Building radius": 25.0,
"Spawns file name": ""
},
{
"Shortname": "Base",
"Display name": "Raidable Base with Loot LVL2",
"Enabled": true,
"Maximal amount on the map": 4,
"Building settings": [
{
"Copy-Paste base name": "RAID2",
"Copy-Paste base position offset": {
"x": 3.0,
"y": 3.0,
"z": 3.0
},
"Building radius": 25.0,
"Spawns file name": ""
},
{
"Shortname": "Base",
"Display name": "Raidable Base with Loot LVL1",
"Enabled": true,
"Maximal amount on the map": 4,
"Building settings": [
{
"Copy-Paste base name": "RAID3",
"Copy-Paste base position offset": {
"x": 4.0,
"y": 4.0,
"z": 4.0
},
"Building radius": 25.0,
"Spawns file name": ""
}
],
"General settings": {
"Modify turrets": true,
"Modify cupboard": true,
"Spawn defenders": true,
"Maximal amount of different defender types": 2,
"Randomize defenders types": true,
"Show message on spawning": true,
"Message on spawning": [
"Base {name} was spawned on {grid} {position}"
]
},
"Marker settings": {
"Enabled": true,
"Marker radius": 0.4
},
"Zone settings": {
"Enabled": true,
"Zone name": "NPCBase01",
"Zone id": 0,
"Show dome": false,
"Show message on joining": true,
"Show message on leaving": true,
"Message on joining": [
"You are entering NPC RAIDABLE BASE ZONE!"
],
"Message on leaving": [
"You are leaving NPC RAIDABLE BASE ZONE!"
],
"Flags": [
"autolights",
"true",
"ejectsleepers",
"true",
"nobuild",
"true",
"notp",
"true",
"nostability",
"true"
]
},
"Self destroy": {
"Enabled": true,
"Global self destroy timer (seconds)": 3600,
"Self destroy timer after raid (seconds)": 600,
"Building parts destroyed to start self-destroy": 2
},
"Defenders settings": [
{
"Shortname": "assets/prefabs/npc/scientist/scientist.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 3,
"Health": 200,
"Kit name": ""
},
{
"Shortname": "assets/prefabs/npc/scientist/scientist.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 8,
"Health": 200,
"Kit name": ""
}
]
}
]
}