Solved Problem with code

Can someone tell what is the problem in this code
It shows me that problem is with last "}"
Code:
{
  "Debug mode": false,
  "Maximal amount of bases": 9,
  "Base spawn check interval": 300,
  "NPC distance check time": 30,
  "NPC maximal distance": 50,
  "Use Random Spawns": true,
  "Use Random Positions": true,
  "Use Power Spawn": true,
  "Entries": [
    {
      "Shortname": "Base",
      "Display name": "Raidable Base with Loot LVL1",
      "Enabled": true,
      "Maximal amount on the map": 4,
      "Building settings": [
        {
          "Copy-Paste base name": "RAID1",
          "Copy-Paste base position offset": {
            "x": 3.0,
            "y": 3.0,
            "z": 3.0
          },
          "Building radius": 25.0,
          "Spawns file name": ""
        },
        {
      "Shortname": "Base",
      "Display name": "Raidable Base with Loot LVL2",
      "Enabled": true,
      "Maximal amount on the map": 4,
      "Building settings": [
        {
          "Copy-Paste base name": "RAID2",
          "Copy-Paste base position offset": {
            "x": 3.0,
            "y": 3.0,
            "z": 3.0
          },
          "Building radius": 25.0,
          "Spawns file name": ""
        },
        {
      "Shortname": "Base",
      "Display name": "Raidable Base with Loot LVL1",
      "Enabled": true,
      "Maximal amount on the map": 4,
      "Building settings": [
        {
          "Copy-Paste base name": "RAID3",
          "Copy-Paste base position offset": {
            "x": 4.0,
            "y": 4.0,
            "z": 4.0
          },
          "Building radius": 25.0,
          "Spawns file name": ""
        }
      ],
      "General settings": {
        "Modify turrets": true,
        "Modify cupboard": true,
        "Spawn defenders": true,
        "Maximal amount of different defender types": 2,
        "Randomize defenders types": true,
        "Show message on spawning": true,
        "Message on spawning": [
          "Base {name} was spawned on {grid} {position}"
        ]
      },
      "Marker settings": {
        "Enabled": true,
        "Marker radius": 0.4
      },
      "Zone settings": {
        "Enabled": true,
        "Zone name": "NPCBase01",
        "Zone id": 0,
        "Show dome": false,
        "Show message on joining": true,
        "Show message on leaving": true,
        "Message on joining": [
          "You are entering NPC RAIDABLE BASE ZONE!"
        ],
        "Message on leaving": [
          "You are leaving NPC RAIDABLE BASE ZONE!"
        ],
        "Flags": [
          "autolights",
          "true",
          "ejectsleepers",
          "true",
          "nobuild",
          "true",
          "notp",
          "true",
          "nostability",
          "true"
        ]
      },
      "Self destroy": {
        "Enabled": true,
        "Global self destroy timer (seconds)": 3600,
        "Self destroy timer after raid (seconds)": 600,
        "Building parts destroyed to start self-destroy": 2
      },
      "Defenders settings": [
        {
          "Shortname": "assets/prefabs/npc/scientist/scientist.prefab",
          "Respawning cooldown": 3600,
          "Maximal amount of defenders": 3,
          "Health": 200,
          "Kit name": ""
        },
        {
          "Shortname": "assets/prefabs/npc/scientist/scientist.prefab",
          "Respawning cooldown": 3600,
          "Maximal amount of defenders": 8,
          "Health": 200,
          "Kit name": ""
        }
      ]
    }
  ]
}
 
"Debug mode": false,
"Maximal amount of bases": 9,
"Base spawn check interval": 300,
"NPC distance check time": 30,
"NPC maximal distance": 50,
"Use Random Spawns": true,<------------------ you dont want to use all 3 of the options to spawn them in
"Use Random Positions": true,<-----------------put these 3 to false
"Use Power Spawn": true,<----------------------try using the build in spawner instead that worked for me
"Entries": [
 

Orange

Administrator
Code:
{
  "Debug mode": false,
  "Maximal amount of bases": 9,
  "Base spawn check interval": 300,
  "NPC distance check time": 30,
  "NPC maximal distance": 50,
  "Use Random Spawns": true,
  "Use Random Positions": true,
  "Use Power Spawn": true,
  "Entries": [
    {
      "Shortname": "Base",
      "Display name": "Raidable Base with Loot LVL1",
      "Enabled": true,
      "Maximal amount on the map": 4,
      "Building settings": [
        {
          "Copy-Paste base name": "RAID1",
          "Copy-Paste base position offset": {
            "x": 3.0,
            "y": 3.0,
            "z": 3.0
          },
          "Building radius": 25.0,
          "Spawns file name": ""
        },
        {
          "Shortname": "Base",
          "Display name": "Raidable Base with Loot LVL2",
          "Enabled": true,
          "Maximal amount on the map": 4,
          "Building settings": [
            {
              "Copy-Paste base name": "RAID2",
              "Copy-Paste base position offset": {
                "x": 3.0,
                "y": 3.0,
                "z": 3.0
              },
              "Building radius": 25.0,
              "Spawns file name": ""
            },
            {
              "Shortname": "Base",
              "Display name": "Raidable Base with Loot LVL1",
              "Enabled": true,
              "Maximal amount on the map": 4,
              "Building settings": [
                {
                  "Copy-Paste base name": "RAID3",
                  "Copy-Paste base position offset": {
                    "x": 4.0,
                    "y": 4.0,
                    "z": 4.0
                  },
                  "Building radius": 25.0,
                  "Spawns file name": ""
                }
              ],
              "General settings": {
                "Modify turrets": true,
                "Modify cupboard": true,
                "Spawn defenders": true,
                "Maximal amount of different defender types": 2,
                "Randomize defenders types": true,
                "Show message on spawning": true,
                "Message on spawning": [
                  "Base {name} was spawned on {grid} {position}"
                ]
              },
              "Marker settings": {
                "Enabled": true,
                "Marker radius": 0.4
              },
              "Zone settings": {
                "Enabled": true,
                "Zone name": "NPCBase01",
                "Zone id": 0,
                "Show dome": false,
                "Show message on joining": true,
                "Show message on leaving": true,
                "Message on joining": [
                  "You are entering NPC RAIDABLE BASE ZONE!"
                ],
                "Message on leaving": [
                  "You are leaving NPC RAIDABLE BASE ZONE!"
                ],
                "Flags": [
                  "autolights",
                  "true",
                  "ejectsleepers",
                  "true",
                  "nobuild",
                  "true",
                  "notp",
                  "true",
                  "nostability",
                  "true"
                ]
              },
              "Self destroy": {
                "Enabled": true,
                "Global self destroy timer (seconds)": 3600,
                "Self destroy timer after raid (seconds)": 600,
                "Building parts destroyed to start self-destroy": 2
              },
              "Defenders settings": [
                {
                  "Shortname": "assets/prefabs/npc/scientist/scientist.prefab",
                  "Respawning cooldown": 3600,
                  "Maximal amount of defenders": 3,
                  "Health": 200,
                  "Kit name": ""
                },
                {
                  "Shortname": "assets/prefabs/npc/scientist/scientist.prefab",
                  "Respawning cooldown": 3600,
                  "Maximal amount of defenders": 8,
                  "Health": 200,
                  "Kit name": ""
                }
              ]
            }
          ]
        }
        ]
      }
      ]
}
 
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