Added support for 4 spawning types (3 plugins and 1 default)
Make position validation more accurate
Fixed when players was able to spawn on bags in building
If you doesnt saw, but you can On/Off that in config
it was fixed 2 patches ago. if buildings spawns wrong you need to set offset in config (once)
As tofu said, its in config
Now random spawning works correct
Added plugin for spawns (https://rustworkshop.space/resources/random-positions.134/)
Fixed when zone from building was not erased
Fixed when flame and other turrets was not loaded
Fixed when turrets was shooting bots
Disabled automated spawning (temporary)
Fixed when leave zone message was not appearing
Fixed spreading out bots
Fixed issue with base pasting (height)
Added ability to set Kit/Health for bots
Added traps ignore to bots
Added config option for map marker radius
Added other config options
Code cleanup
Optimizations
New data structure (data wipe required)
Fixed when items supply grenades with skin was returned without skin (same for name)