Solved Playtime Rewards

PlaytimeRewards to modify lefts say after a certain number of rewards to cycle through the list and double the amount, then triple the amount, and so forth?

as discussed maybe a variable like

"Multiply rewards on reaching list end": 1.0
 
If possible please add an exclude or skip variable in it. For example

1st reward 250 metal scrap (double)
2nd reward 1 chainsaw (skip reward doubling)
 
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