Sentry Turrets is now incompatible with the the auto turrets. Auto turrets require power whilst Sentry Turrets doesnt use power. Plugin should be streamlined to with Auto Turrets or provide an option to include power or not
Sentry Turrets doesn't have slot for power at default. Only thing i can suggest is add switch on sentry (as i wanted before), and it will check for power in switch
ok sounds good. its unbalanced in its current state whereby we have to decide to go with powerless Auto Turrets or keep power but not use the sentry Turrets plugin at all