Solved NPCBases 1.2.2 only spawning 1 base at a time

Turn on debug mode in config, it will send you couple debug messages about it

This is what I see in the console:

Failed to call hook 'OnEntitySpawned' on plugin 'BotSpawn v1.9.74' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnEntitySpawned (BaseEntity entity) [0x00048] in :0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00413] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <33f7c42a56934dae8ec04b11017dce31>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
 
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