Hi,
currently the NPCs do not attack anymore.
They are using Sickles, Machetes, Chainsaws, Flamethrower, NailGuns, Longsword, Cleaver, Sword, CandyCaneClub
They are just running in melee range and don't do anything.
They are not dealing damage.
They don't have any attack animation.
I tried both options "Change parameters": false | true
I guess they need to be updated to the new AI/attackbehavior
I am using "scarecrow" (assets/prefabs/npc/scarecrow/scarecrow.prefab) with 'halloween.scarecrowpopulation'
currently the NPCs do not attack anymore.
They are using Sickles, Machetes, Chainsaws, Flamethrower, NailGuns, Longsword, Cleaver, Sword, CandyCaneClub
They are just running in melee range and don't do anything.
They are not dealing damage.
They don't have any attack animation.
I tried both options "Change parameters": false | true
I guess they need to be updated to the new AI/attackbehavior
I am using "scarecrow" (assets/prefabs/npc/scarecrow/scarecrow.prefab) with 'halloween.scarecrowpopulation'