Spawn points not working and zone not working

hi all

i bought the tool and here u see the config from us

we bought Random Spawnpoints


and have "Use Random Spawns": true,

but only on the beach spawning bases......

Bases spawn very well, offset bad as hell but ok

but the ZONE witch all has to have the same NOT WORKING

we found some bases have the zone, some not
and without the zone (on true PVE) you cant raid the bases

so pls why not everywhere the zones and why the spawns only at base ?

thanks

matthias
 
and the plugin donw remove any bases

i set after raided to 10sek. destroyed a entity and then allways it comes


(17:27:15) | [NPC Bases, CheckSpawning] Bases count: 4, Max: 3, Pending: -1

(17:27:18) | [NPC Bases, HasPlayersNearby] Checking (-1281.4, 1.1, 2541.0) (d: 50), nearby

(17:27:18) | [NPC SelfDestroy, RaidDestroy] Players is nearby, skipping check

(17:27:18) | [NPC Bases, CheckSpawning] Bases count: 4, Max: 3, Pending: -1

(17:27:20) | [NPC Bases, HasPlayersNearby] Checking (1671.0, 0.4, 1681.5) (d: 50), nearby

(17:27:20) | [NPC SelfDestroy, RaidDestroy] Players is nearby, skipping check

(17:27:21) | [NPC Bases, HasPlayersNearby] Checking (1571.1, 0.1, 1737.4) (d: 50), nearby

(17:27:21) | [NPC SelfDestroy, RaidDestroy] Players is nearby, skipping check

(17:27:21) | [NPC Bases, CheckSpawning] Bases count: 4, Max: 3, Pending: -1

(17:27:22) | [NPC Bases, HasPlayersNearby] Checking (2115.5, 0.0, 1482.6) (d: 50), nearby

(17:27:22) | [NPC SelfDestroy, RaidDestroy] Players is nearby, skipping check

(17:27:24) | [NPC Bases, CheckSpawning] Bases count: 4, Max: 3, Pending: -1

(17:27:27) | [NPC Bases, CheckSpawning] Bases count: 4, Max: 3, Pending: -1

he all time checks base and then dont destroyx nothing

even if everything is destroyed only some walls left
no kill timer help....
 
Maybe you should stay away from the base for 10 minutes for it to start despawn ?

When you place the copy-paste file in the NPCBases.cfg you should add the ID manually

"Zone settings": {
"Enabled": true,
"Zone name": "Raid1",
"Zone id": 1337,

"Show dome": true,


in the TruePVE cfg you should place the raid base zone ID's under the mappings like this:

"Mappings": {
"1337": "PVP",
"1338": "PVP",

"1339": "exclude",
"default": "default"

that worked for me, and im running TruePve plugin.

and about the last comment "we payed that much money and it doenst work"

Nobody have ever forced you to buy it!! :ROFLMAO:
 
I'm also having an issue where the zones are no longer getting removed with the bases, as well as the bases not despawning. It worked well for about 2 weeks and now all kinds of issues again. This mod depends on too many other mods and they don't play well together. It's not one person fault, just collectively frustrating when it works for two weeks then someone updates and the whole thing is screwed up again.
 
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