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  1. Tofu Ninja

    Solved NPC Bases 1.2.3 Flame Turrets

    I am using the patch for CopyPaste that copies the guns and ammo in turrets. I have not tested with the CopyPaste from Umod. With modify turrets set to false all traps work including the turrets, shotgun trap, and flame turret. If I set the modify turrets to true the turrets and shotgun traps...
  2. Tofu Ninja

    Solved NPCBases 1.2.2 only spawning 1 base at a time

    I can only get this to spawn one base at a time when I have it set to 10. I will not spawn another base until the first base has been raided. Link to my config: https://www.dropbox.com/s/hv0w8q12sqg4sh1/NPCBases.json?dl=0
  3. Tofu Ninja

    Solved NPC Bases 1.2.2 Zones, Domes, and Markers

    Zones, Zonedomes, and Markers are not being removed when used with TruePVE. On a server without Zones, ZoneDomes, and TruePVE the markers do get removed.
  4. Tofu Ninja

    Solved NPC Bases 1.2.2 Failed to call hook

    Failed to call hook 'OnEntitySpawned' on plugin 'BotSpawn v1.9.74' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnEntitySpawned (BaseEntity entity) [0x00048] in :0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name...
  5. Tofu Ninja

    Solved NPC Bases 1.2.2 Bots

    Bots are not spawning with bases.
  6. Tofu Ninja

    Solved NPCBases traps exploit

    There is a really bad exploit with the traps. If a player gets TC the can take out the ammo in the traps. Not a big deal but it is like 1 billion ammo so they can recycle the ammo and get boxes of gun powder. Please update this asap.
  7. Tofu Ninja

    Solved NPCBases 1.1.7 bases are not self destroying

    Unless I did it wrong the bases are not self destroying. Set the config to self destroy with 2 pieces and 30 seconds then I C4ed 3 pieces and after 5 min the base is still there.
  8. Tofu Ninja

    Solved NPCBases 1.1.6 bases are not getting removed after raid

    with this setting the base should be removed 1 hour after raid but base and map marker is still there after 12 hours not sure if this has anything to do with no escape not working
  9. Tofu Ninja

    Solved NPCBases 1.1.6 Noescape raid block is not working

    when you raid a regular base a player builds you get raid blocked but when you raid an NPCBase you dont get raid blocked.
  10. Tofu Ninja

    Solved NPCBases 1.1.6 and TruePVE

    I have been trying to get NPCBases to work with TruePVE without success. I know other people have got this to work so if anyone can help here are my config files. https://www.dropbox.com/s/nu25x0ps033bo0n/NPCBases.json?dl=0 https://www.dropbox.com/s/mfa26udi19zmww9/TruePVE.json?dl=0...
  11. Tofu Ninja

    Solved Random Positions 1.0.1 bug with validating position

    have my building radius check set to 100 but bases still spawn right next to each other.
  12. Tofu Ninja

    Solved NPCBases 1.1.6 issue with zones

    when it spawns more than one of the same base the zone only works on one of them. Is it possible to check if a version of that base has already spawned before it spawns a base?
  13. Tofu Ninja

    Solved NPCBases 1.1.5 Bases still paste with ownership

    when bases paste in the still have ownership can you make it so they spawn in with no owner. So if I copy a player base they still have access to the bags in the base.
  14. Tofu Ninja

    Solved NPCBases 1.1.5 NPC's don't spawn with weapons in kit

    NPC's don't spawn with weapons in kits. This kit in the picture had a Tomson. Is it possible to add support for botspawns plugin?
  15. Tofu Ninja

    Solved NPCBases 1.1.5 spawns still suck

    Bases spawn inside other bases (and way to close together), all bases spawn on beach, bases spawn in rocks, and bases spawn right or in monuments.
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