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  1. Tofu Ninja

    Solved NPC Bases 1.2.3 Flame Turrets

    I am using the patch for CopyPaste that copies the guns and ammo in turrets. I have not tested with the CopyPaste from Umod. With modify turrets set to false all traps work including the turrets, shotgun trap, and flame turret. If I set the modify turrets to true the turrets and shotgun traps...
  2. Tofu Ninja

    Solved NPCBases setup on PvE server

    I have this part working on my PVE server but cant get it to spawn more than one at a time. Maybe we can hop in a discord call and help each other out. https://discord.gg/XJHshfb
  3. Tofu Ninja

    Solved NPC Bases 1.2.2 Bots

    Are you still going to add support for BotSpawn?
  4. Tofu Ninja

    Solved NPC Bases 1.2.2 Zones, Domes, and Markers

    This makes my map look like it has chickenpox. I have a lot of complaints about this plugin please fix even if it is one thing at a time. Also, it would be nice if you didn't encrypt your code so I could have some friends look at it.
  5. Tofu Ninja

    Solved NPCBases 1.2.2 only spawning 1 base at a time

    This is what I see in the console: Failed to call hook 'OnEntitySpawned' on plugin 'BotSpawn v1.9.74' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnEntitySpawned (BaseEntity entity) [0x00048] in :0 at...
  6. Tofu Ninja

    Solved NPCBases 1.2.2 only spawning 1 base at a time

    I can only get this to spawn one base at a time when I have it set to 10. I will not spawn another base until the first base has been raided. Link to my config: https://www.dropbox.com/s/hv0w8q12sqg4sh1/NPCBases.json?dl=0
  7. Tofu Ninja

    Solved NPC Bases 1.2.2 Failed to call hook

    There was an update today not sure if that has anything to do with this.
  8. Tofu Ninja

    Solved NPC Bases 1.2.2 Zones, Domes, and Markers

    Zones, Zonedomes, and Markers are not being removed when used with TruePVE. On a server without Zones, ZoneDomes, and TruePVE the markers do get removed.
  9. Tofu Ninja

    Solved NPC Bases 1.2.2 Failed to call hook

    Failed to call hook 'OnEntitySpawned' on plugin 'BotSpawn v1.9.74' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnEntitySpawned (BaseEntity entity) [0x00048] in :0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name...
  10. Tofu Ninja

    Solved NPC Bases 1.2.2 Bots

    Bots are not spawning with bases.
  11. Tofu Ninja

    Solved NPC Bases

    you need just one and no bases come with but he did put the test base in this chat
  12. Tofu Ninja

    Solved NPCBases traps exploit

    not that I know of
  13. Tofu Ninja

    Solved NPCBases traps exploit

    There is a really bad exploit with the traps. If a player gets TC the can take out the ammo in the traps. Not a big deal but it is like 1 billion ammo so they can recycle the ammo and get boxes of gun powder. Please update this asap.
  14. Tofu Ninja

    Solved NPCBases 1.1.7 bases are not self destroying

    Unless I did it wrong the bases are not self destroying. Set the config to self destroy with 2 pieces and 30 seconds then I C4ed 3 pieces and after 5 min the base is still there.
  15. Tofu Ninja

    Solved NPCBases 1.1.6 and TruePVE

    I got it working if you like you can join me in a call and get working https://discord.gg/XJHshfb
  16. Tofu Ninja

    Solved NPCBases 1.1.6 and TruePVE

    Once again thanks for the help I was able to get it working with TruePVE. I still had a few problems like after a base was raided and the TC was broken the base would remove itself but the zone and the map marker would stay. Also, new NPC bases would not spawn again even after all the bases...
  17. Tofu Ninja

    Solved NPCBases 1.1.6 and TruePVE

    Thanks, I will give this a try.
  18. Tofu Ninja

    Solved NPCBases 1.1.6 bases are not getting removed after raid

    I think that would be a lot better because if they dont destroy the TC the base will not get removed. Just need to adjust the self destroy timer so they have time to raid and loot base. I was starting with an hour but it may need to be longer.
  19. Tofu Ninja

    Solved NPCBases 1.1.6 bases are not getting removed after raid

    oh, that is not good so if they dont get to TC the base won't get removed even if all the other loot has been looted. That will be almost all of the bases on my servers because people put the TC in the honeycomb. Raid should be when part of the building gets destroyed not the TC.
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