Solved Playtime Rewards Interval Time

I Just tried to test Playtime Rewards for every 5 seconds. But, I got an error
Code:
 Failed to run a 5.00 timer in 'PlaytimeRewards v1.5.1' (NullReferenceException: Object reference not set to an instance of an object)
  at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason) [0x0002b] in <a6e803dfe07d49ef9468a9ebf8507b2c>:0
  at Oxide.Plugins.PlaytimeRewards.GiveRewards (BasePlayer player, Oxide.Plugins.PlaytimeRewards+RewardEntry entry, System.Single multiplier) [0x00111] in <8fe1e57c99834216ba65fd4ce5686696>:0
  at Oxide.Plugins.PlaytimeRewards.CheckPlayer (BasePlayer player) [0x00130] in <8fe1e57c99834216ba65fd4ce5686696>:0
  at Oxide.Plugins.PlaytimeRewards.CheckPlayers () [0x00017] in <8fe1e57c99834216ba65fd4ce5686696>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <1fe782f4b27a43ae85d29ebb2d56c007>:0

This is my config :
JSON:
{
  "Wipe data on new map": true,
  "Send rewards to reward storage": false,
  "Reward give interval (0 to disable)": 5,
  "Max loops (0 to disable)": 0,
  "Loot multiplier increment (0 to disable)": 1,
  "Maximal multiplier (0 to disable)": 10,
  "Reward list": [
    {
      "Enabled": true,
      "Description": "<color=#00ffff>Test Rewards 1</color>",
      "Items": [
        {
          "Permission": "",
          "Command": "",
          "Shortname": "wood",
          "Amount": 50,
          "Skin": 0,
          "Display name": null,
          "Blueprint": false,
          "Ignore loop multiplier": false
        }
      ]
    }
  ]
}
 

Orange

Administrator
I Just tried to test Playtime Rewards for every 5 seconds. But, I got an error
Code:
 Failed to run a 5.00 timer in 'PlaytimeRewards v1.5.1' (NullReferenceException: Object reference not set to an instance of an object)
  at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason) [0x0002b] in <a6e803dfe07d49ef9468a9ebf8507b2c>:0
  at Oxide.Plugins.PlaytimeRewards.GiveRewards (BasePlayer player, Oxide.Plugins.PlaytimeRewards+RewardEntry entry, System.Single multiplier) [0x00111] in <8fe1e57c99834216ba65fd4ce5686696>:0
  at Oxide.Plugins.PlaytimeRewards.CheckPlayer (BasePlayer player) [0x00130] in <8fe1e57c99834216ba65fd4ce5686696>:0
  at Oxide.Plugins.PlaytimeRewards.CheckPlayers () [0x00017] in <8fe1e57c99834216ba65fd4ce5686696>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <1fe782f4b27a43ae85d29ebb2d56c007>:0

This is my config :
JSON:
{
  "Wipe data on new map": true,
  "Send rewards to reward storage": false,
  "Reward give interval (0 to disable)": 5,
  "Max loops (0 to disable)": 0,
  "Loot multiplier increment (0 to disable)": 1,
  "Maximal multiplier (0 to disable)": 10,
  "Reward list": [
    {
      "Enabled": true,
      "Description": "<color=#00ffff>Test Rewards 1</color>",
      "Items": [
        {
          "Permission": "",
          "Command": "",
          "Shortname": "wood",
          "Amount": 50,
          "Skin": 0,
          "Display name": null,
          "Blueprint": false,
          "Ignore loop multiplier": false
        }
      ]
    }
  ]
}
Set display name to something like "Wood"
 
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