Solved NPCBases 1.2.2 TruePVE flags stop working

Hey there,

Bases are becoming invulnerable after a certain amount of seconds (random), I didn't have this issue before.

Uploaded my json if that will help

Thanks
 

Orange

Administrator
Sorry but i am not TruePVE expert. Does rule exists? Does zone exists? Does reloading TruePVE works?
 
So what i've noticed is:
1) Zones and map markers do not disappear (you are aware I know)
2) The NPCBases have unique zone IDs

Since they have unique IDs and the zones are not disappearing, if a new one of the same type of base spawns, eg test1, it will not have the zone added to it.

Would it be possible to make the bases just automatically generate a zone ID? I think that would solve the issue if the other fix for zones not disappearing is a while off.
 

Orange

Administrator
So what i've noticed is:
1) Zones and map markers do not disappear (you are aware I know)
2) The NPCBases have unique zone IDs

Since they have unique IDs and the zones are not disappearing, if a new one of the same type of base spawns, eg test1, it will not have the zone added to it.

Would it be possible to make the bases just automatically generate a zone ID? I think that would solve the issue if the other fix for zones not disappearing is a while off.
If you set it to 0 it generates random ID
 
Top