Custom Stats For Items

Plugin Paid Custom Stats For Items 1.2.0

Configuration
Open me

JSON:
{
  "Permissions": [
    {
      "Permission": "customstatsforitems.vip",
      "Priority": 1,
      "Wear Items": [
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "12345",
          "Enabled": false
        },
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "heavy.plate.helmet",
          "Enabled": false
        }
      ]
    },
    {
      "Permission": "customstatsforitems.god",
      "Priority": 2,
      "Wear Items": [
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "12345",
          "Enabled": false
        },
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "heavy.plate.helmet",
          "Enabled": false
        }
      ]
    },
    {
      "Permission": "customstatsforitems.CopyAndAddOther",
      "Priority": 2,
      "Wear Items": [
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "12345",
          "Enabled": false
        },
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "heavy.plate.helmet",
          "Enabled": false
        }
      ]
    }
  ]
}

---
Extra Information
Open me

  • Information about protection (based on permissions) refreshes every 5 mins

---
Configuration 2.0
Open me

JSON:
{
  "Permissions": [
    {
      "Permission": "customstatsforitems.vip",
      "Priority": 1,
      "Wear Items": [
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "12345",
          "Enabled": false
        },
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "heavy.plate.helmet",
          "Enabled": false
        }
      ]
    },
    {
      "Permission": "customstatsforitems.god",
      "Priority": 2,
      "Wear Items": [
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "12345",
          "Enabled": false
        },
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "heavy.plate.helmet",
          "Enabled": false
        }
      ]
    },
    {
      "Permission": "customstatsforitems.CopyAndAddOther",
      "Priority": 2,
      "Wear Items": [
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "12345",
          "Enabled": false
        },
        {
          "Protection (0 - 100%)": {
            "Generic": 0,
            "Hunger": 0,
            "Thirst": 0,
            "Cold": 0,
            "Drowned": 0,
            "Heat": 0,
            "Bleeding": 0,
            "Poison": 0,
            "Suicide": 0,
            "Bullet": 0,
            "Slash": 0,
            "Blunt": 0,
            "Fall": 0,
            "Radiation": 0,
            "Bite": 0,
            "Stab": 0,
            "Explosion": 0,
            "RadiationExposure": 0,
            "ColdExposure": 0,
            "Decay": 0,
            "ElectricShock": 0,
            "Arrow": 0,
            "AntiVehicle": 0,
            "Collision": 0,
            "Fun_Water": 0,
            "LAST": 0
          },
          "Key (shortname or skin)": "heavy.plate.helmet",
          "Enabled": false
        }
      ]
    }
  ]
}

---
Allows to change protection parameters of items or skins with permissions support

Guns and tools will be added later

Example - barrelcostume. Default params all 0, but you can change it to have 100% protection from cold, bullets, etc
Author
Orange
Views
5,742
First release
Last update

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