- Configuration
-
Open me
JSON:{ "Permissions": [ { "Permission": "customstatsforitems.vip", "Priority": 1, "Wear Items": [ { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "12345", "Enabled": false }, { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "heavy.plate.helmet", "Enabled": false } ] }, { "Permission": "customstatsforitems.god", "Priority": 2, "Wear Items": [ { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "12345", "Enabled": false }, { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "heavy.plate.helmet", "Enabled": false } ] }, { "Permission": "customstatsforitems.CopyAndAddOther", "Priority": 2, "Wear Items": [ { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "12345", "Enabled": false }, { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "heavy.plate.helmet", "Enabled": false } ] } ] }
- Extra Information
-
Open me
- Information about protection (based on permissions) refreshes every 5 mins
- Configuration 2.0
-
Open me
JSON:{ "Permissions": [ { "Permission": "customstatsforitems.vip", "Priority": 1, "Wear Items": [ { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "12345", "Enabled": false }, { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "heavy.plate.helmet", "Enabled": false } ] }, { "Permission": "customstatsforitems.god", "Priority": 2, "Wear Items": [ { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "12345", "Enabled": false }, { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "heavy.plate.helmet", "Enabled": false } ] }, { "Permission": "customstatsforitems.CopyAndAddOther", "Priority": 2, "Wear Items": [ { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "12345", "Enabled": false }, { "Protection (0 - 100%)": { "Generic": 0, "Hunger": 0, "Thirst": 0, "Cold": 0, "Drowned": 0, "Heat": 0, "Bleeding": 0, "Poison": 0, "Suicide": 0, "Bullet": 0, "Slash": 0, "Blunt": 0, "Fall": 0, "Radiation": 0, "Bite": 0, "Stab": 0, "Explosion": 0, "RadiationExposure": 0, "ColdExposure": 0, "Decay": 0, "ElectricShock": 0, "Arrow": 0, "AntiVehicle": 0, "Collision": 0, "Fun_Water": 0, "LAST": 0 }, "Key (shortname or skin)": "heavy.plate.helmet", "Enabled": false } ] } ] }
Allows to change protection parameters of items or skins with permissions support
Guns and tools will be added later
Example - barrelcostume. Default params all 0, but you can change it to have 100% protection from cold, bullets, etc
Guns and tools will be added later
Example - barrelcostume. Default params all 0, but you can change it to have 100% protection from cold, bullets, etc